Death Animation

I made an additional animation for the playable character which is played when the character or a clone dies. The animation itself is reflecting a death in which the character is shot by a laser from any source (from a clone or from a turret). The animation itself looks like this:

After adding the new animation to the player sprite sheet it now looks like this:


In this sheet there is also a shooting animation (the two sprites in the upper right). These two are used when the player shoots a laser out of their hand, usually towards a clone to kill them. I didn't feel it was necessary to create a whole new post for this since it was just two frames of animation.

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